Principle
The aim of this experiment is to film a high-speed video of a sphere falling from the height of fall h. The "measure Dynamics" software is used for the graphical representation of the distance as a function of time t and also as a function of the square of time t^2 as well as the graphical representation of the velocity v and acceleration a as a function of time t. Then, the measured values are used to determine the gravitational acceleration g.
The velocity and acceleration are then integrated into the video, followed by a discussion of the results.
Benefits
- Gravitation scrutinized
- Find out how the velocity of a falling object increases
- Didactical demonstration of the falling distances
- Visualise the squared distance-time law
- Steady set-up
- All crucial parts directly engineered for this experiment
Tasks
- Determination of the gravitational acceleration by way of the distance-time law for the free fall.
- Determination of the gravitational acceleration by way of the velocity-time law for the free fall.
- Determination of the gravitational acceleration.
- Integration of the velocity and acceleration into the video.
Learning objectives
- Linear motion due to constant acceleration
- Laws governing falling bodies
- Acceleration due to gravity